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Where fiction collides.

Posts Tagged ‘Week of 2/8/10’

Published: Monday, February 15th, 2010

Marvel Meltdown: February ’10

Need your Marvel fix? This month’s Marvel Meltdown at Impulse Creations previews three new comics: Psylocke #4, Uncanny X-Men #521, and Captain America #603. Here are some quick teasers:

Psylocke #4 does rise as a decent character spotlight … It just doesn’t necessarily accomplish anything terribly influential.” - Psylocke #4

“Fraction’s writing suffers from weak, forced dialogue that, even when humorous, doesn’t push the right buttons.” – Uncanny X-Men #521

“Luke Ross polishes the comic with a wonderful, almost sentimental artistic flair, which transports us back to the 1950s and rekindles our memories of Steve Rogers.” - Captain America #603

Published: Saturday, February 13th, 2010

The 3-Dimensions of Asimov’s Foundation

If you haven’t heard, Asimov fans, there are plans for a 3-D, motion-capture Foundation movie in-the-works. Few details have surfaced as of now, but you can read news of the director, co-producer, and script writer over at RadNerd:

This discussion somehow slipped through my sci-fi clutch, but Roland Emmerich will be directing a three-in-one film adaptation of The Foundation Trilogy, written by science fiction slash professional robot overlord, Isaac Asimov. Under Columbia Pictures’ banner, Michael Wimer (2012 and 10,000 B.C.) joins Emmerich as co-producer.

Good or bad idea? Does Foundation sail for you, or should they be adapting a different Asimov work?

Published: Saturday, February 13th, 2010

PSP Review: Silent Hill: Shattered Memories

Hooray! It’s been half a year since my demo and Konami interview at San Diego Comic-Con, but I finally sat down to play Shattered Memories. So … did I enjoy it? Well, that’s a tricky number. The game is quite a mixed bag of good and bad, but ultimately one lone feature redeemed the entire game for me. Find out what over at OneMetal.

Silent Hill has dramatically evolved since the original game, presently a decade behind us. Now Shattered Memories lifts the ashes and exchanges the rust-colored decor for a colder touch. Put down the chainsaw and stop running—the latest installment dares you to revisit the classic town and remember everything you, and Harry Mason, tried to forget.

Shattered Memories logs a relatively short length, and the gameplay and story elements are profoundly redesigned. In fact, fans will recognize the changes before they even start pressing buttons. The game invents more personality for characters, polishes familiar locations with fresh attributes, and incorporates the depth absent in the first run-around. Borrowing the first-person technique utilized in The Room, the psychologist sessions allow the game to profile you by translating various exercises, like coloring a picture or answering intimate questions, into Harry’s adventure. The characters and locations might remain, but this isn’t the game you remember. Shattered Memories molds to your unique personality and develops a new and engaging spin on an old story.

Published: Tuesday, February 9th, 2010

PC Review: Plants Vs. Zombies

I’ve never been much of a PC gamer, even though my first video game experiences involved Wolfenstein 3D and a desultory Sherlock Holmes game. But thanks to the generous PopCap folk, I hunkered down with Plants Vs. Zombies, which had already caught my eye, and played to my heart’s content. And luckily PVZ serves an all-you-can-grow veggie buffet. Check out the review at OneMetal.com

Grab a rake and plant yourself in front of PopCap’s most recent tower defense game that sprawls bloom and doom … on your lawn. Plants Vs. Zombies challenges your green thumb and hones your zombie extermination skills. Players harvest sunflower power and command an earth-friendly army, saving your house one recycled undead at a time. These plants pack quite a head chop, and thankfully the game’s foundation holds just as well—rain, shine, or zombie..

Published: Monday, February 8th, 2010

Spawn Kill Favorites: Silent Hill

Oh, Silent Hill, how I adore you. Thanks to the PlayStation Network’s inclusion, I recently revisited the PSOne classic on my PSP. So despite the voice-acting that makes soap operas sound like Shakespearian language, what distinguishes Harry Mason’s experience and keeps the aging title memorable? Find out at Spawn Kill.

One decade ago, Konami left a neoteric imprint on the survival horror genre with Silent Hill, a video game that would inspire a number of future titles, a movie, and several books and comics. But Harry Mason’s investigation into the fog-covered town and its strange occurrences accomplished more than just a household name among the likes ofResident Evil. The heart-pounding adrenaline rush introduced gamers to a nightmare founded on psychological Japanese horror and an equally unnerving musical score by composer Akira Yamaoka.