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Posts Tagged ‘Scott Pilgrim vs. the World’

Published: Tuesday, December 21st, 2010

PSN Review: Scott Pilgrim vs. the World

Scott Pilgrim is a nerd’s dream-come-true. The adaptation of Bryan Lee O’Malley’s beloved comic book series tosses a little manga, romance, and 8-bit video game love into a hurricane of evil exes, setting an indie music scene against a Canadian backdrop. Scott Pilgrim vs. the World: The Game isn’t a thoughtless retreading of the movie or comics. If anything, it plays to the tune of both while composing its own melody: a side-scrolling, one-to-four player beat-em-up with the bells and whistles of an RPG.

The environments might mimic that old school style, with countless homages to classic games strewn visibly throughout, but the game’s energy and creativity paints a new world over top. Broken down into sections, levels usher in loads of enemies, smashable and throwable objects, and secrets—from subspace highways to convenient shops, for when you need a quick pick-me-up. Bosses definitely rank as the highlight of each area, and you’ll throw down with them in charming ways, but that doesn’t mean enemies are forgettable or even easily bypassed. Each type attacks with a signature pattern and blocks or counters with his own defensive strategy.

Players can choose between Scott Pilgrim, Ramona Flowers, Kim Pine, and Stephen Stills as they plow through all seven of Ramona’s old flames. Food and drinks can be taken as snacks, rescuing players from total health depletion in a pinch (gut points are life-savers, too), and other purchasable items raise stats even when the max level (16) has been reached. These RPG elements do sprinkle on extra charm, but moreso they hinder gameplay, forcing players to labor through the early levels with few moves and weak stats.

There’s a lot of replay value in Scott Pilgrim, with unlockable modes and co-op action, but beating the game the first time around is a headache-inducer. Multiplayer is infested with glitches, and there’s one glaring, fundamental oversight: Unless you completely finish a level, checkpoints won’t stick around for good. That often means pointlessly working through half a level, only to restart from the beginning (with more lives and a better chance) after you die.

From fights to shopping sprees, Scott Pilgrim doesn’t play fair. You’ll have to guess at the benefit of each espresso, meal, or hipster tee, as details aren’t available until after you buy. Don’t bother paying off Scott’s late rental fees, either, unless you have additional cash to burn—the massive debt returns after you exit the vendor. If the developers were aiming to design a game that could be plucked from an early console era, then they achieved their goal. The only problem? They forgot about all the bad mechanics, bugs, and frustrating gameplay that made those games painful to bear. 9/10

Also available on Xbox Live Arcade.

Published: Monday, August 23rd, 2010

Popcorn-Sized Movie Reviews: Inception and Scott Pilgrim

Here are two popcorn-sized movie reviews (in 250 words or less) you can read on the go.

87% on Rotten Tomatoes

Everybody dreams, in one meaning of the word or another, and most people are familiar with the beliefs surrounding them: for example, when you fall in your dreams, you die, or in the case of Inception, you wake up.

Innovative director Christopher Nolan, a visionary of our time, takes a basic idea like dreaming and fashions it into a whirlwind of cinematography and storytelling. With expertly shot camera work and a well-rounded cast plucked from various movie genres, Nolan delivers a film that, while low on typical Hollywood excitement, pulls you into its building momentum of a dream within a dream within a dream in which a crew of mind hackers attempt the perhaps unachievable: the inception of an idea.

On screen, Inception lays down the groundwork of everything that’s universal about dreams, and from there spirals into an intelligent film that ticks like clockwork in its excellence and self-control. Romance, drama, suspense, action, and a dab of comedy engulf Nolan’s best production yet, a classic mind-bending film that refuses to stands still and always impresses with its masterful design and thoughtful progression.

Also, Leonardo DiCaprio doesn’t smother the movie, so tween fangirls, steer clear.

81% on Rotten Tomatoes

Pop culture might infuse Scott Pilgrim vs. the World, which stars the one-note Michael Cera and adapts the popular Oni Press series by Brian Lee O’Malley, but the film promises a richer time that breaks through any audience limitations.

Despite its hit-or-miss humor (especially during the beginning third), Scott Pilgrim brings a surprising charm that wins over moviegoers with its heartfelt story and colorful visuals. Easing into its groove once the ambitious Sex Bob-Omb band member Scott lays his eyes on dream girl Ramona Flowers, the movie sets a fun and knowingly silly beat. The real surprise is the movie’s nicely choreographed and energetic fight scenes, which never feel sloppy camera-wise and allow viewers to easily follow each kick and punch and K.O. to its dramatic finish.

The acting could use some polish, feeling painfully amateur at times, but each character quickly gains a comfortable, though often short-lived, place in the movie. The highlights-knocking power blast of indie music songs and hipster flair trumps any awkward first impressions. Scott Pilgrim might have short-fused at the box office, but it wraps up as an endearing story and a good flick that creatively blends comics and video games with broken hearts and love at first sight.

Want more popcorn-sized movie reviews, low on fat but with all that buttery goodness? Let me know!

Want more popcorn-sized movie reviews, low on fat but with buttery goodness? Let me know!