Game Over: Video Games on the Silver Screen
I really heart Spawn Kill. It’s bursting with video game action of every flavor, and it has a team of writers to its name who work hard and help make it such a thriving website and community. So I’m always giddy when they let me submit articles and get away with posting them as features. No, really. They spoil the crap out of me.
My latest read for them entertains the idea of why video game movies suck more often than not, and it mulls over possible causes and how they could be fixed … or at least bandaged to stop the massive bleeding. You get the idea, right? Make my day and check out the article by following this link into the depths of the interwebz (okay, I’m being dramatic, but today’s been an awesome day).
Video game based movies drag around an embarrassing history with a charm akin to a rotting corpse that was left in the sun, and frankly it’s not all that surprising. Some things own too much baggage to survive the transfer from medium to medium without dropping a few key items here and there, and oftentimes what does worm its way through the wreckage resembles a hideous mutant spawn that can barely manage intelligent human speech let alone impress anyone as some lovable lost puppy. Not much else needs to be said: Video game films are practically doomed from the start screen, much to the frustration of hundreds of controller-wielding fans.
But why do video games suffer from such a notorious reputation? Is it a crummy budget, bad casting, or just a bad batch of filmmakers and so-called creative minds? Maybe. But we all know that there’s too many awful video game movies out there to blame it on a handful of random factors. Books seem to revel in the highest adaptation success rate, with comics close behind and gaining speed fast. So is it just the medium? Video games aren’t always known for stellar storytelling, but die-hard fans are eager and willing to take up arms to defend their beloved games that, well … don’t suck.

But why do video games suffer from such a notorious reputation? Is it a crummy budget, bad casting, or just a bad batch of filmmakers and so-called creative minds? Maybe. But we all know that there’s too many awful video game movies out there to blame it on a handful of random factors. Books seem to revel in the highest adaptation success rate, with comics close behind and gaining speed fast. So is it just the medium? Video games aren’t always known for stellar storytelling, but die-hard fans are eager and willing to take up arms to defend their beloved games that, well … don’t suck.
Okay, I didn’t hold my breath when I heard they were making



