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	<title>What Is Techno Again? &#187; PlayStation 3</title>
	<atom:link href="http://whatistechnoagain.com/tag/playstation-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://whatistechnoagain.com</link>
	<description>Where fiction collides.</description>
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		<title>High in the Clouds: Bioshock Goes Infinite</title>
		<link>http://whatistechnoagain.com/gaming/high-in-the-clouds-bioshock-goes-infinite/</link>
		<comments>http://whatistechnoagain.com/gaming/high-in-the-clouds-bioshock-goes-infinite/#comments</comments>
		<pubDate>Sat, 14 Aug 2010 06:08:27 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[OneMetal]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Infinite]]></category>
		<category><![CDATA[Irrational Games]]></category>
		<category><![CDATA[Ken Levine]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=3095</guid>
		<description><![CDATA[More Bioshock, please! Check out the star-spangled news (with a teaser trailer and screens) at OneMetal. Irrational Games promises to return the Bioshock series to red, white, and blue form with Bioshock Infinite. The sea is so three years ago. Come visit the city in the clouds. 2K Marin departed Bioshock from its original creative [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Somebody Call Walter Sullivan: Dexter Composer Moves In</title>
		<link>http://whatistechnoagain.com/gaming/somebody-call-walter-sullivan-dexter-composer-moves-in/</link>
		<comments>http://whatistechnoagain.com/gaming/somebody-call-walter-sullivan-dexter-composer-moves-in/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 23:33:21 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Daniel Licht]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Microsoft Windows]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Vatra Games]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2792</guid>
		<description><![CDATA[Recently at E3, Silent Hill owner Konami debuted a trailer for a post-Akira Yamaoka title. The game, temporarily labeled &#8220;Silent Hill 8,&#8221; follows a convict Murphy Pendleton as he stumbles into the nightmarish town. Now, really. Who just &#8220;stumbles&#8221; into Silent Hill anymore? Play us a new tune, Alessa. I guess that&#8217;s where composer Daniel [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/somebody-call-walter-sullivan-dexter-composer-moves-in/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reminiscing with a Couple of Grenades and Majinis: New Resident Evil 5 DLC Reviewed</title>
		<link>http://whatistechnoagain.com/gaming/reminiscing-with-a-couple-of-grenades-and-majinis-new-resident-evil-5-dlc-reviewed/</link>
		<comments>http://whatistechnoagain.com/gaming/reminiscing-with-a-couple-of-grenades-and-majinis-new-resident-evil-5-dlc-reviewed/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 18:30:13 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[RadNerd]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Desperate Escape]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Lost in Nightmares]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2476</guid>
		<description><![CDATA[Want more Resident Evil 5 content? Unless you plan on diving into co-op mode, I couldn&#8217;t possibly understand why, but hey, more power to you. Just don&#8217;t let the year that flew past us distract you from the game&#8217;s original flaws, because they stick to the two DLCs recently released. Find out what &#8220;Lost in [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/reminiscing-with-a-couple-of-grenades-and-majinis-new-resident-evil-5-dlc-reviewed/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lords of Shadow Dominates New Territory</title>
		<link>http://whatistechnoagain.com/gaming/lords-of-shadow-dominates-new-territory/</link>
		<comments>http://whatistechnoagain.com/gaming/lords-of-shadow-dominates-new-territory/#comments</comments>
		<pubDate>Fri, 05 Mar 2010 03:20:01 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[OneMetal]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[Kojima Productions]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Lords of Shadow]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2434</guid>
		<description><![CDATA[Eager about the upcoming Castlevania game for the PlayStation 3 and Xbox 360? I am, and you can pronounce your love by checking out these new screens and a quickie debate about Lords of Shadow&#8216;s direction over at OneMetal. Are you prepared to whip and magically cast Dracula across vast stretches of, well, 3D expanse? [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/lords-of-shadow-dominates-new-territory/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jam to Resonance of Fate</title>
		<link>http://whatistechnoagain.com/gaming/jam-to-resonance-of-fate/</link>
		<comments>http://whatistechnoagain.com/gaming/jam-to-resonance-of-fate/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 19:26:02 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Resonance of Fate]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2425</guid>
		<description><![CDATA[Those anticipating the trigger-happy RPG, Resonance of Fate, can download two free tracks to bide the time until its March 16 release (PlayStation 3, Xbox 360). Whether or not you actually listen to video game soundtracks, the songs will give you a nice taste of what Resonance of Fate has to offer. The zip file, [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/jam-to-resonance-of-fate/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The Prince, Now Environmentally Savvy</title>
		<link>http://whatistechnoagain.com/gaming/the-prince-now-environmentally-savvy/</link>
		<comments>http://whatistechnoagain.com/gaming/the-prince-now-environmentally-savvy/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 15:54:05 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Anvil Engine]]></category>
		<category><![CDATA[Michael McIntyre]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[The Forgotten Sands]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2400</guid>
		<description><![CDATA[Put those Jake Gyllenhaal posters away, my fellow Prince of Persia junkies. The upcoming Forgotten Sands, which fills in the seven-year blank between the first two main games, adds an elemental touch and promises to deliver more classic time slidey, puzzle solving, sword slashing goodness. Level design director Michael McIntyre reports that the new adventure [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/the-prince-now-environmentally-savvy/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Crash Castles on the PS3 &#8230; Sometime Soon</title>
		<link>http://whatistechnoagain.com/gaming/crash-castles-on-the-ps3-sometime-soon/</link>
		<comments>http://whatistechnoagain.com/gaming/crash-castles-on-the-ps3-sometime-soon/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 17:01:37 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Castle Crashers]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[The Behemoth]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2390</guid>
		<description><![CDATA[Hooray for giant, spazzy cats from hell! No release date has popped up on the interwebz yet, but here&#8217;s some good news for PlayStation owners who are feeling the Xbox blues. Or maybe the reds (rings). Okay, bad joke. Moving on &#8230; Castle Crashers, the side-scrolling beat-em-up with RPG flair, lands on the PlayStation Network [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/crash-castles-on-the-ps3-sometime-soon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Creating a 3D Dot Hero, One Pixel at a Time</title>
		<link>http://whatistechnoagain.com/gaming/creating-a-3d-dot-hero-one-pixel-at-a-time/</link>
		<comments>http://whatistechnoagain.com/gaming/creating-a-3d-dot-hero-one-pixel-at-a-time/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 16:03:13 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3D Dot Game Heroes]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2312</guid>
		<description><![CDATA[Today Aram Jabbari, Manager of Public Relations and Sales at Atlus, loaded a 3D Dot Game Heroes customization breakdown onto the PlayStation.Blog website. Even the character editor shines with a warm, nostalgic feel. I mean &#8230; ye ol&#8217; Final Fantasy, anyone? Players wield the power to invent their own heroes and send them merrily into the [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/creating-a-3d-dot-hero-one-pixel-at-a-time/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>PS3 Review: Mini Ninjas</title>
		<link>http://whatistechnoagain.com/gaming/ps3-review-mini-ninjas/</link>
		<comments>http://whatistechnoagain.com/gaming/ps3-review-mini-ninjas/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 23:58:38 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Eidos Interactive]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[Microsoft Windows]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Warner Bros. Interactive Entertainment]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2192</guid>
		<description><![CDATA[Appealing to the stealthy ninja wannabe in all of us, Mini Ninjas sculpts eye-popping animation, cutesy forest animals, and all-ages entertainment into one package. Of course, more cynical gamers know that flowery aesthetics don&#8217;t equate to full genius, and even the stealthiest of heroes can&#8217;t ensure a mighty punch. Well, rest assured, because Mini Ninjas [...]]]></description>
		<wfw:commentRss>http://whatistechnoagain.com/gaming/ps3-review-mini-ninjas/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>No More 3D Dot Japanese Textual Confusion</title>
		<link>http://whatistechnoagain.com/gaming/no-more-3d-dot-japanese-textual-confusion/</link>
		<comments>http://whatistechnoagain.com/gaming/no-more-3d-dot-japanese-textual-confusion/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 01:13:39 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[3D Dot Game Heroes]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[PlayStation 3]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2100</guid>
		<description><![CDATA[Glimpses of the upcoming import, 3D Dot Game Heroes, have already emerged in all their sprightly pixel block glory, but today an official English-translated batch showered the interwebz. The Atlus faithful can now feast their eyes on the game&#8217;s mock 3D wonder, which breaks down the notorious mechanics of The Legend of Zelda and Dragon [...]]]></description>
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		<slash:comments>1</slash:comments>
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