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	<title>What Is Techno Again? &#187; PC</title>
	<atom:link href="http://whatistechnoagain.com/tag/pc/feed/" rel="self" type="application/rss+xml" />
	<link>http://whatistechnoagain.com</link>
	<description>Where fiction collides.</description>
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		<title>Warriors, rogues, and sorcerers: a history of Diablo</title>
		<link>http://whatistechnoagain.com/gaming/warriors-rogues-and-sorcerers-a-history-of-diablo/</link>
		<comments>http://whatistechnoagain.com/gaming/warriors-rogues-and-sorcerers-a-history-of-diablo/#comments</comments>
		<pubDate>Fri, 11 May 2012 14:10:19 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[primer]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5408</guid>
		<description><![CDATA[Want to catch up with the story and history of Diablo for tomorrow&#8217;s release? Check out my three-page breakdown for an easy lesson.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-5409" title="Diablo III" src="http://whatistechnoagain.com/wp-content/uploads/2012/05/diablo.jpg" alt="" width="405" height="275" /></p>
<p>Want to catch up with the story and history of <em>Diablo</em> for tomorrow&#8217;s release? Check out my three-page <a title="Warriors, Rogues, and Sorcerers: a history of Diablo" href="http://www.gamezone.com/products/diablo-iii/originals/warriors-rogues-and-sorcerers-a-history-of-diablo/1">breakdown</a> for an easy lesson.</p>
]]></content:encoded>
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		<item>
		<title>Botanicula review</title>
		<link>http://whatistechnoagain.com/gaming/botanicula-review/</link>
		<comments>http://whatistechnoagain.com/gaming/botanicula-review/#comments</comments>
		<pubDate>Thu, 10 May 2012 14:42:01 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Amanita Design]]></category>
		<category><![CDATA[Botanicula]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Steam]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5404</guid>
		<description><![CDATA[The indie point-and-click Botanicula is a rare experience, but how well does it sustain all that makes it unique? Find out in my review, or check out the game yourself on Steam.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-5405" title="Botanicula review" src="http://whatistechnoagain.com/wp-content/uploads/2012/05/botanicula.jpg" alt="" width="475" height="273" /></p>
<p>The indie point-and-click <em>Botanicula</em> is a rare experience, but how well does it sustain all that makes it unique? Find out in my <a title="Botanicula review" href="http://www.gamezone.com/products/botanicula/reviews/botanicula-review">review</a>, or check out the game yourself on <a title="Botanicula on Steam" href="http://store.steampowered.com/app/207690/">Steam</a>.</p>
]]></content:encoded>
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		<title>Cthulhu Saves the World review</title>
		<link>http://whatistechnoagain.com/gaming/cthulhu-saves-the-world-review/</link>
		<comments>http://whatistechnoagain.com/gaming/cthulhu-saves-the-world-review/#comments</comments>
		<pubDate>Fri, 06 Apr 2012 14:48:37 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Cthulhu Saves the World]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[XBLIG]]></category>
		<category><![CDATA[Zeboyd Games]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5325</guid>
		<description><![CDATA[In case you haven&#8217;t picked up Cthulhu Saves the World from Zeboyd Games, let my belated review (on my Game Informer blog) convince you to do so.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" title="Cthulhu Saves the World" src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Components-UserFiles/00-00-43-12-57-Attached+Files/0456.Cthulhu_2D00_Cliff.png" alt="" width="494" height="278" /></p>
<p>In case you haven&#8217;t picked up <em>Cthulhu Saves the World</em> from Zeboyd Games, let my belated review (on my Game Informer <a title="Cthulhu Saves the World" href="http://www.gameinformer.com/blogs/members/b/wita_blog/archive/2012/04/06/cthulhu-saves-the-world.aspx">blog</a>) convince you to do so.</p>
]]></content:encoded>
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		<item>
		<title>Offspring Fling review</title>
		<link>http://whatistechnoagain.com/gaming/offspring-fling-review/</link>
		<comments>http://whatistechnoagain.com/gaming/offspring-fling-review/#comments</comments>
		<pubDate>Tue, 03 Apr 2012 13:38:50 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Kyle Pulver]]></category>
		<category><![CDATA[Offspring Fling]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5312</guid>
		<description><![CDATA[Like indie games? Offspring Fling, the latest effort from developer Kyle Pulver, is cuter than Super Meat Boy but just as fun.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-5313" title="Offspring Fling review" src="http://whatistechnoagain.com/wp-content/uploads/2012/04/review-main.jpg" alt="" width="581" height="181" /></p>
<p>Like indie games? <a title="Offspring Fling review" href="http://www.gamezone.com/reviews/offspring-fling-review">Offspring Fling</a>, the latest effort from developer Kyle Pulver, is cuter than <em>Super Meat Boy</em> but just as fun.</p>
]]></content:encoded>
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		<title>Scarygirl review</title>
		<link>http://whatistechnoagain.com/gaming/scarygirl-review-2/</link>
		<comments>http://whatistechnoagain.com/gaming/scarygirl-review-2/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 17:56:53 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Scarygirl]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[TikGames]]></category>
		<category><![CDATA[XBLA]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5228</guid>
		<description><![CDATA[Check out my review of the downloadable title Scarygirl.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-5229" title="Scarygirl review" src="http://whatistechnoagain.com/wp-content/uploads/2012/02/scarygirlsreview.jpg" alt="" width="576" height="225" /></p>
<p>Check out <a title="Scarygirl Review" href="http://www.gamezone.com/reviews/scarygirl-review">my review of the downloadable title <em>Scarygirl</em></a>.</p>
]]></content:encoded>
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		<item>
		<title>The biggest games coming to PS3, Xbox 360, and PC/Macs in 2012</title>
		<link>http://whatistechnoagain.com/gaming/the-biggest-games-coming-to-ps3-xbox-360-and-pcmacs-in-2012/</link>
		<comments>http://whatistechnoagain.com/gaming/the-biggest-games-coming-to-ps3-xbox-360-and-pcmacs-in-2012/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 17:46:10 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5128</guid>
		<description><![CDATA[Start saving your money and marking your calendar&#8212;in my latest editorial for GameZone, I list the top fifteen most anticipated console games of 2012. The games range from big budget blockbusters to some welcome additions and underdogs, so be sure to take a look. I&#8217;ll be following this up with a list of ten great [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter  wp-image-5129" title="The biggest games coming to PS3, Xbox 360, and PC/Macs in 2012" src="http://whatistechnoagain.com/wp-content/uploads/2012/01/15_most_anticipated_console_2012__feature.jpg" alt="" width="600" height="207" /></p>
<p>Start saving your money and marking your calendar&#8212;in my latest editorial for GameZone, I list <a title="Top fifteen most anticipated console games of 2012" href="http://www.gamezone.com/editorials/top-fifteen-most-anticipated-console-games-of-2012">the top fifteen most anticipated console games of 2012</a>. The games range from big budget blockbusters to some welcome additions and underdogs, so be sure to take a look.</p>
<p>I&#8217;ll be following this up with a list of ten great upcoming handheld games, so check back soon.</p>
]]></content:encoded>
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		<item>
		<title>Video games are taking us to the moon</title>
		<link>http://whatistechnoagain.com/gaming/video-games-are-taking-us-to-the-moon/</link>
		<comments>http://whatistechnoagain.com/gaming/video-games-are-taking-us-to-the-moon/#comments</comments>
		<pubDate>Sat, 10 Dec 2011 18:44:43 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Freebird Games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[To the Moon]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=5036</guid>
		<description><![CDATA[Naysayers like to shoot down any accomplishments video games achieve as a medium, but that doesn&#8217;t mean they&#8217;re correct. The indie game To the Moon proves that storytelling in games is possible. It&#8217;s also just a great game, if you&#8217;re interested in playing it. It works with my PC, and my PC isn&#8217;t fit for [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-5037" title="Video Games Can't Tell Stories? Go to the moon!" src="http://whatistechnoagain.com/wp-content/uploads/2011/12/tothemoon.jpg" alt="" width="600" height="207" /></p>
<p>Naysayers like to shoot down any accomplishments video games achieve as a medium, but that doesn&#8217;t mean they&#8217;re correct. The indie game <a href="http://www.gamezone.com/editorials/video-games-can-t-tell-stories-go-to-the-moon"><em>To the Moon</em> proves that storytelling in games is possible</a>. It&#8217;s also just a great game, if you&#8217;re interested in playing it. It works with my PC, and my PC isn&#8217;t fit for much of anything.</p>
]]></content:encoded>
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		<title>The Heroes and Villains of Batman: Arkham City: parts one and two</title>
		<link>http://whatistechnoagain.com/gaming/the-heroes-and-villains-of-batman-arkham-city-parts-one-and-two/</link>
		<comments>http://whatistechnoagain.com/gaming/the-heroes-and-villains-of-batman-arkham-city-parts-one-and-two/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 22:06:40 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Comics/Manga]]></category>
		<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Batman: Arkham City]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=4973</guid>
		<description><![CDATA[Want a full briefing on the characters of Batman: Arkham City (now available for PC)? Then head over to GameZone for my two-part rundown, which details the characters&#8217; comic book pasts. Part One is here, and Part Two is now up.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-4974" title="The Heroes and Villains of Batman: Arkham City: Part One" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/Heroes_and_Villains_of_Arkham_City_feat_1.jpg" alt="" width="600" height="207" /></p>
<p>Want a full briefing on the characters of <em>Batman: Arkham City</em> (now available for PC)? Then head over to GameZone for my two-part rundown, which details the characters&#8217; comic book pasts.</p>
<p><a href="http://www.gamezone.com/editorials/the-heroes-and-villains-of-batman-arkham-city-part-one">Part One</a> is here, and <a title="arkham city characters" href="http://www.gamezone.com/editorials/the-heroes-and-villains-of-batman-arkham-city-part-two">Part Two</a> is now up.</p>
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		<title>Ten Reasons Why Being an Assassin in Real Life Would Be Awesome</title>
		<link>http://whatistechnoagain.com/gaming/ten-reasons-why-being-an-assassin-in-real-life-would-be-awesome/</link>
		<comments>http://whatistechnoagain.com/gaming/ten-reasons-why-being-an-assassin-in-real-life-would-be-awesome/#comments</comments>
		<pubDate>Fri, 18 Nov 2011 19:55:23 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Exclusives]]></category>
		<category><![CDATA[GameZone]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Assassin's Creed: Revelations]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=4959</guid>
		<description><![CDATA[Stop by GameZone for ten reasons why being an assassin would be a great way to spend your time. Disclaimer: It might not be so awesome for everyone else.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-4960" title="Ten Reasons Why Being an Assassin in Real Life Would Be Awesome" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/reallifeassassin.jpg" alt="" width="600" height="207" /></p>
<p>Stop by GameZone for <a href="http://www.gamezone.com/editorials/ten-reasons-why-being-an-assassin-in-real-life-would-be-awesome">ten reasons why</a> being an assassin would be a great way to spend your time.</p>
<p>Disclaimer: It might not be so awesome for everyone else.</p>
]]></content:encoded>
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		<title>Portal 2 review</title>
		<link>http://whatistechnoagain.com/gaming/portal-2-review/</link>
		<comments>http://whatistechnoagain.com/gaming/portal-2-review/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 19:31:16 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=4925</guid>
		<description><![CDATA[Portal 2 was my first experience with the series, which turned heads and made everybody and their professors stay home to play it. Maybe it was because puzzles make my brain numb or because GLaDOS’s threat of spending eternity placing cubes on pressure pads made my time with the game actually feel like an eternity, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-4929" title="Portal 2 review" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal-wh.jpg" alt="" width="526" height="238" /></p>
<p><em>Portal 2</em> was my first experience with the series, which turned heads and made everybody and their professors stay home to play it. Maybe it was because puzzles make my brain numb or because GLaDOS’s threat of spending eternity placing cubes on pressure pads made my time with the game actually feel like an eternity, but I wasn’t expecting such a lasting and substantial single-player campaign.</p>
<p>From the first test on, I knew a generous game length wouldn’t be a problem. If I could master each scenario, then that would be an accomplishment to be proud of. And I did … for the most part. Admittedly, I did resort to GameFAQs a few times, and in three-fourths of those instances I regretted the decision immediately. The solution would have come to me on its own, if only I was a little more patient, logical, and observant. No matter how difficult the puzzle, none of them were unfair. I would say that maybe cheap tricks don’t compute with a robot like GLaDOS, but she did waste perfectly good confetti on humiliating me.</p>
<p style="text-align: center;"><a href="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-1.jpg"><img class="aligncenter size-full wp-image-4926" title="portal2-1" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-1.jpg" alt="" width="504" height="284" /></a></p>
<p>After completing so many tests, primarily in the beginning of the game, I did grow tired of GLaDOS’ insults and the constant barrage of portal-based puzzles. To my surprise, though, the game broke up the pace with a more action-focused segment and then continued to introduce new mechanics, gameplay objectives, and plot points so that I was never bored for long. Challenged, maybe, and cranky sometimes, but never bored with the same routine.</p>
<p>More than just orange and blue portals await the player. There are bouncy blue, slippery orange, and white surface-reinventing gels. There are excursion funnels and weighted and discouragement redirection cubes. There are also frankenturrets, which are, by the way, adorable.</p>
<p>All these oodles of gameplay combine with the dozens of ways you learn to achieve momentum and manipulate a testing stage. Add that to the many humorous or dramatic conversations with Wheatley and GLaDOS (the voice-acting is superb), and the wealth of content comes together to deliver an even stream of story and gameplay. Like many gamers of our current generation, I don’t always feel compelled to see a game through to its completion, even if it is, by critics’ standards, “good.” I did feel adequately compelled with <em>Portal 2</em>, and the motivation resulted in my witnessing one of the weirdest and most musical endings in any game. Its inclusion is no longer a mystery to me, considering that Jonathan Coulton’s name appears in the closing credits.</p>
<p style="text-align: center;"><a href="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-2.jpg"><img class="aligncenter size-full wp-image-4927" title="portal2-2" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-2.jpg" alt="" width="504" height="284" /></a></p>
<p>The game&#8217;s sound itself is interesting. Whenever you slide on orange gel or rocket off blue, a different theme can be heard in the background. Add that to whatever music might already be playing, and the result is often harmonious. Considering artificial intelligences are constantly making perfectly clear their desire to kill you, a little tranquility is appreciated.</p>
<p>I did get a taste of the multiplayer mode, and it fell very short of the quality presented in the normal campaign. But I guess the option alone counts toward replay value. Having to cooperate with another person to overcome challenges establishes a much different dynamic than the one in the single-player campaign.</p>
<p style="text-align: center;"><a href="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-3.jpg"><img class="aligncenter size-full wp-image-4928" title="portal2-3" src="http://whatistechnoagain.com/wp-content/uploads/2011/11/portal2-3.jpg" alt="" width="504" height="255" /></a></p>
<p>Without spoiling the game, I can say the final boss fight resolves with one galactic-sized deus ex machina, but it was such an enjoyable and surreal deus ex machina that I don’t even care to think less of the developers for doing it. Who would have thought anyone would do <em>that</em> in a video game.</p>
<p>The final minutes do suggest another, much different <em>Portal</em> sequel could be on the way, and the suggested context relieves me. I had, throughout my time with <em>Portal 2</em>, dreaded what a possible continuation would consist of because as wonderful and thought-provoking as <em>Portal 2</em> is, I wouldn’t want to put myself through another 12+ hours of this mental exhaustion. That’s like taking a week to solve a Rubik’s cube and then challenging yourself to another go, without the foggiest idea as to how you solved the damn thing in the first place. Once is enough, unless some big changes are involved. And no, I don’t mean an even bigger Rubik’s cube. Let’s not get carried away.</p>
<p><strong>Rating: 9/10</strong></p>
<p><strong>Pros: </strong>Cave Johnson, black humor, cute frankenturret buddies<br />
<strong> Cons: </strong>Wheatley&#8217;s change of heart</p>
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		<title>Beta sign-ups for Gotham City Imposters</title>
		<link>http://whatistechnoagain.com/gaming/beta-sign-ups-for-gotham-city-imposters/</link>
		<comments>http://whatistechnoagain.com/gaming/beta-sign-ups-for-gotham-city-imposters/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 17:18:09 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Comics/Manga]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[Gotham City Imposters]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=4718</guid>
		<description><![CDATA[Developers Monolith are accepting candidates for the private beta of their upcoming downloadable shooter, Gotham City Imposters. Interested gamers must visit the website; plug in their email address, birthday, zip code, and gaming platforms (PC, PS3, and/or Xbox 360); abide by the non-disclosure agreement. The multiplayer FPS divides players into two opposing groups: vigilantes dressed [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://whatistechnoagain.com/wp-content/uploads/2011/08/bat_totally_worth_it.png"><img class="alignleft size-full wp-image-4719" title="Gotham City Imposters" src="http://whatistechnoagain.com/wp-content/uploads/2011/08/bat_totally_worth_it.png" alt="" width="240" height="237" /></a>Developers Monolith are accepting candidates for the private beta of their upcoming downloadable shooter, <em>Gotham City Imposters</em>. Interested gamers must <a href="https://www.gothamcityimpostors.com/beta/">visit the website</a>; plug in their email address, birthday, zip code, and gaming platforms (PC, PS3, and/or Xbox 360); abide by the non-disclosure agreement.</p>
<p>The multiplayer FPS divides players into two opposing groups: vigilantes dressed like Batman and crazed criminals looking head-to-toe like the Joker. The two sides go at it on the open streets of Gotham City.</p>
<p>The game allegedly has &#8220;more customization than you can shake a shotgun at,&#8221; allowing players to alter hairstyles, guns, and gadgets. Upgrades and unlockables are included as players level up in various ways, including solo outings and several multiplayer modes.</p>
<p>The beta starts in September (next month). Cast your submission and you&#8217;ll be thanked with the cute Batman drawing on the left. Adorable.</p>
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		<title>Demo: Faery: Legends of Avalon</title>
		<link>http://whatistechnoagain.com/gaming/demo-faery-legends-of-avalon/</link>
		<comments>http://whatistechnoagain.com/gaming/demo-faery-legends-of-avalon/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 07:01:08 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Demos]]></category>
		<category><![CDATA[Faery: Legends of Avalon]]></category>
		<category><![CDATA[Focus Home Interactive]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Spiders Studio]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=4213</guid>
		<description><![CDATA[Flying around as a faery has its perks. Try Faery: Legends of Avalon as a demo before you buy. King Oberon, ruler of Avalon, calls upon your newly awakened hero to save the faery world from vanishing into disbelief. Your main task is to find and recruit a companion, and a quick trip down to [...]]]></description>
			<content:encoded><![CDATA[<p>Flying around as a faery has its perks. Try <em>Faery: Legends of Avalon</em> as a  demo before you buy.</p>
<p><img class="aligncenter size-full wp-image-4214" title="Demo: Faery: Legends of Avalon" src="http://whatistechnoagain.com/wp-content/uploads/2011/01/demo-faery.jpg" alt="" width="499" height="246" /></p>
<p>King Oberon, ruler of Avalon, calls upon your newly awakened hero to save the  faery world from vanishing into disbelief. Your main task is to find and recruit  a companion, and a quick trip down to the beach will usher in pesky goblins and  another faery named Aziel. In exchange  for your help exploring a small cave near the shoreline, Aziel will join your  quest to heal the portals dividing the faery and human worlds. In the cave, the two adventurers encounter small crabs, more goblins, and a guardian of rare dragon eggs.</p>
<p>Load times in <em>Legends of Avalon</em> are immediately atrocious in between actual  gameplay, but the character designs translate crisply and colorfully onto the  screen. The opening narrative and some of the in-game dialogue contain a few  glaring spelling errors, a considerable blunder for any finished product.</p>
<p><img class="aligncenter size-full wp-image-4215" title="faery1" src="http://whatistechnoagain.com/wp-content/uploads/2011/01/faery-color.jpg" alt="" width="450" height="224" /></p>
<p>Interacting with other, non-playable characters means choosing from slim  pickings of questions and answers in a dialogue wheel. A small percentage are  coded in blue or red, indicating that the person you’re holding the conversation  with will either react favorably or unfavorably. This stark social perspective  leaves little room for moral ambiguity; dialogue straddles the line between dry  and interesting, although conversing with Aziel gives the tutorial portion of the  demo a much more natural feel.</p>
<p>The controls are fairly easy to learn. Combat is turn-based in nature,  relying on action points instead of mana and allowing players to either execute  a string of regular attacks or a few stronger moves. Your party will  automatically heal after every battle, so for seasoned RPG players expecting an  innovative experience, <em>Legends of Avalon</em> might not be the best choice.</p>
<p>One feature <em>Legends of Avalon</em> has incorporated quite nicely is its menu  system. The game facilitates menu navigation, prompting players with the option  of viewing the appropriate window whenever they open a treasure chest or gain a  skill point. The more your character levels up, the more sporting he or she will  look. They’ll even start showing a little tattoo ink, each bearing a special  ability.</p>
<p><img class="aligncenter size-full wp-image-4216" title="faery2" src="http://whatistechnoagain.com/wp-content/uploads/2011/01/faery-environ.jpg" alt="" width="450" height="224" /></p>
<p>With such convenience and simplicity, one has to wonder whether <em>Legends of  Avalon</em> lacks any deeper substance. From the screenshots made available, it looks  like the game’s most appealing asset is its gorgeously rendered locations and  bizarre, often jumbo-sized monsters. The demo’s boss fight with the Giant Crab  verged on falling into a lifeless, back-and-forth routine of attacks and dodges,  but the game’s potential emerged with one creative catch. The Giant Crab,  standing a poor chance against Aziel’s lightning attacks, fortified itself  behind a front line of smaller crabs and goblins.</p>
<p>This game is also available for the Xbox 360 and PC.</p>
<p>Have you tried <em>Faery: Legends of Avalon</em>? Let me know what you think in the comments below.</p>
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		<title>Atlus Announces The Cursed Crusade</title>
		<link>http://whatistechnoagain.com/gaming/atlus-announces-the-cursed-crusade/</link>
		<comments>http://whatistechnoagain.com/gaming/atlus-announces-the-cursed-crusade/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 19:05:13 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Kylotonn Entertainment]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[The Cursed Crusade]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=3598</guid>
		<description><![CDATA[Today Atlus predicted that this coming summer, the Old World will burn&#8212;that is, their new action-adventure quest The Cursed Crusade will land on the PlayStation 3, Xbox 360, and PC in conjunction with developer Kylotonn Entertainment. Promising two player co-op (online and local) gameplay, The Cursed Crusade is set at the close of 12th century [...]]]></description>
			<content:encoded><![CDATA[<p>Today Atlus predicted that this coming summer, the Old World will burn&#8212;that is, their new action-adventure quest <em>The Cursed Crusade</em> will land on the PlayStation 3, Xbox 360, and PC in conjunction with developer Kylotonn Entertainment.</p>
<p><img class="aligncenter size-full wp-image-3600" title="CursedCrusade1" src="http://whatistechnoagain.com/wp-content/uploads/2010/11/cc-screen.jpg" alt="" width="520" height="292" /></p>
<p>Promising two player co-op (online and local) gameplay, <em>The Cursed Crusade</em> is set at the close of 12th century medieval Europe and follows two damned warriors in a fight for their souls. Throughout the game, Denz and Esteban are afflicted by the Templar&#8217;s Curse, which pulls them ever closer to hell and burns &#8220;their humanity  away as it  engulfs the space around them in demonic flame.&#8221;</p>
<p>According to Aram Jabbari, Manager of PR and Sales at Atlus, the game&#8217;s historically accurate locations will be contrasted with the characters&#8217; supernatural struggle, making for a unique experience:</p>
<p>&#8220;The game&#8217;s main characters are not heroes; they&#8217;re just men,  susceptible to temptation, easily made to feel doubt and despair.&#8221;</p>
<p>Thoughts? To me, this sounds like a dark fantasy twist on <em>Assassin&#8217;s Creed</em>.</p>
<p>Visit the brand new website <a href="http://www.thecursedcrusade.com/">thecursedcrusade.com</a> for a teaser trailer featuring gameplay footage.</p>
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		<title>High in the Clouds: Bioshock Goes Infinite</title>
		<link>http://whatistechnoagain.com/gaming/high-in-the-clouds-bioshock-goes-infinite/</link>
		<comments>http://whatistechnoagain.com/gaming/high-in-the-clouds-bioshock-goes-infinite/#comments</comments>
		<pubDate>Sat, 14 Aug 2010 06:08:27 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[OneMetal]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[2K Games]]></category>
		<category><![CDATA[BioShock]]></category>
		<category><![CDATA[Infinite]]></category>
		<category><![CDATA[Irrational Games]]></category>
		<category><![CDATA[Ken Levine]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=3095</guid>
		<description><![CDATA[More Bioshock, please! Check out the star-spangled news (with a teaser trailer and screens) at OneMetal. Irrational Games promises to return the Bioshock series to red, white, and blue form with Bioshock Infinite. The sea is so three years ago. Come visit the city in the clouds. 2K Marin departed Bioshock from its original creative [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.onemetal.com/2010/08/14/high-in-the-clouds-bioshock-goes-infinite/"><img class="aligncenter size-full wp-image-3098" title="High in the Clouds: Bioshock Goes Infinite" src="http://whatistechnoagain.com/wp-content/uploads/2010/08/bioshock-550.jpg" alt="" width="495" height="270" /></a></p>
<p>More <em>Bioshock</em>, please! Check out the star-spangled news (with a teaser trailer and screens) at <a href="http://www.onemetal.com/2010/08/14/high-in-the-clouds-bioshock-goes-infinite/">OneMetal</a>.</p>
<blockquote><p>Irrational Games promises to return the Bioshock series to red,  white, and blue form with Bioshock Infinite. The sea is so three years  ago. Come visit the city in the clouds.</p>
<p>2K Marin departed Bioshock from its original creative talent for the  lesser praised sequel, but the company is graciously stepping aside for  the third installment in the series, a property that Irrational Games  has reclaimed. 2K president Christoph Hartmann recently announced, “We  believe that Irrational Games will lend their meticulous attention to  detail and unique storytelling expertise to make BioShock Infinite an  incredible entertainment experience that will immerse new and diehard  fans of BioShock alike.”</p></blockquote>
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		<title>Spawn Kill Favorites: Resident Evil 2</title>
		<link>http://whatistechnoagain.com/gaming/spawn-kill-favorites-resident-evil-2/</link>
		<comments>http://whatistechnoagain.com/gaming/spawn-kill-favorites-resident-evil-2/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 22:46:58 +0000</pubDate>
		<dc:creator>WITA</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Spawn Kill]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Writing]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Nintendo 64]]></category>
		<category><![CDATA[Nintendo GameCube]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[Resident Evil 2]]></category>

		<guid isPermaLink="false">http://whatistechnoagain.com/?p=2767</guid>
		<description><![CDATA[&#8220;Ada, wait!&#8221; Before las Plagas, there were zombies. Ankle-dragging, brain-hungry zombies, the undead who waited behind corners and inside lockers, hoping an unlucky S.T.A.R.S. member or even some exhausted shop owner with a shotgun would walk straight into their open arms. Hey, it happens. Resident Evil 2 is proof. When it comes to horror video [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://spawnkill.com/2010/06/12/spawn-kill-favorites-resident-evil-2/"><img class="aligncenter size-full wp-image-2773" title="Spawn Kill Favorites: Resident Evil 2" src="http://whatistechnoagain.com/wp-content/uploads/2010/06/skf-re2-conceptb.jpg" alt="" width="540" height="269" /></a></p>
<p>&#8220;Ada, wait!&#8221; Before las Plagas, there were zombies. Ankle-dragging, brain-hungry zombies, the undead who waited behind corners and inside lockers, hoping an unlucky S.T.A.R.S. member or even some exhausted shop owner with a shotgun would walk straight into their open arms. Hey, it happens. <em>Resident Evil 2</em> is proof.</p>
<blockquote><p>When it comes to horror video games, <em>Resident Evil</em> tops the chart, nails the head shots, and splatters the screen with blood and gore. Although the popular series changed its mainstream viral formula with the “action horror” award-winner <em>Resident Evil 4</em>, fans still consider the second game a hot favorite. Leon S. Kennedy may be a teenage girl’s knight in zombie gut-stained armor now, but he wasn’t always such a looker who rolled with Umbrella’s punches as slickly as the bad puns and bingo jokes. Once upon a time in Raccoon City, he was a rookie cop whose first day on the job ended in city-wide decimation. He slogged through grimy sewers, followed a corporation’s blood trail, befriended Redfield’s sister … and fell for one dangerous lady in red.</p></blockquote>
<p>Interested in the full retro review? Click <a href="http://spawnkill.com/2010/06/12/spawn-kill-favorites-resident-evil-2/">here</a> and read it on Spawn Kill.</p>
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