What Is Techno Again?

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Posts Tagged ‘Mass Effect’

Published: Thursday, January 21st, 2010

Let the 2010 Games Begin

What upcoming games are you eagerly awaiting? Over at RadNerd Beau Ryan and I discuss some of our most wanted 2010 titles, including a few I’ve already covered here on the blog (like 3D Dot Game Heroes, for instance). Click the link or above image to access the feature!

If we missed something good, let us know which games should have made the list. Cheers!

Another year of gaming has rocketed through our memories, dropping new favorites at our feet. Batman: Arkham Asylum brought fans and wary newcomers together in an action-packed, stealthy tour; the smash hit Street Fighter IV echoed the sound of button mashing world-wide; the addictive RPG Demon’s Souls watched proudly, a tear glistening in its pixeled eye, as we coursed toward certain doom. Many games inspired us and woke our systems from the slumber induced by less promising titles, but what cards is 2010 playing close to the chest this winter/spring? Here are a few titles we can’t wait to test run.

Published: Monday, January 18th, 2010

Pilot: Mass Effect: Redemption

Mass Effect aficionados might want to snag a copy of this month’s Mass Effect: Redemption #1 (out now), which preludes the new Mass Effect 2 video game. Yesterday’s Impulse Creations article determines whether it passes the quality test as a comic, but chances are you’ll want to purchase the issue regardless if you’re a fan.

Welcome to another installment of Pilot! As comic book readers ourselves, we at Impulse know how important it is to get a quality bang for money spent on a single issue. Comic prices add up, after all! So every so often we’ll take an in-depth look at a new title or mini-series. We’ll give you the heads up on whether it’s is worth getting into or passing up. If it’s good, then you’ll know. If it’s not so good … well, we read it so you don’t have to.

Another video game series enters the comic book world this month with Mass Effect: Redemption #1 (of 4), penned by the lead writer of the upcoming Mass Effect 2, Mac Walters. Published by Dark Horse, the mini-series agrees to test its weight against the demands of an audience who favors a printed, visual medium. The transition between mediums—and in this case, from the screen to the page—usually requires a certain toll, and many times the cost proves high. Either the nature of the source gives way to convolution or the end product doesn’t try to function as a new work. I might not be a Mass Effect familiar, but the comic feeds more than just the interests of the original fans: By stepping foot into comic book waters, readers with little or zero Mass Effect education are going to flip through the pages. In fact, the point of the transfer lies with reaching new audiences and inviting them to dip into the video game experience, as well.