Hack, Slash, Loot review

Find out why the indie roguelike Hack, Slash, Loot (now on Steam) isn’t worth your time, let alone your money.
Where fiction collides.

Find out why the indie roguelike Hack, Slash, Loot (now on Steam) isn’t worth your time, let alone your money.

My new editorial recaps the comics industry’s foray into electronic platforms, explaining the pros and cons. Which is better for you: print or digital?

Here’s one video game Kickstarter you should pay attention to: Through République, Ryan Payton and his team hope to open up the mobile market with an entirely new experience. Check out my interview with Payton at GameZone.

How does The House of the Dead 4 on PSN compare to its arcade sibling? Reload those machine guns and find out in my review.

This week’s reviews include SUPER DINOSAUR #10, PETER PANZERFAUST #3, and SECRET #1. What’s your recent favorite from Image Comics?

My review of the “audiovisual” indie game experience, Superbrothers: Sword & Sworcery EP (now on Steam), is up! Visit GameZone to give it a read.

In my latest editorial for GameZone, I ask whether readers are justified when they complain about review scores or if they’re missing the bigger picture.
Interestingly, Edge also published a similar article today (same date as mine) that also discusses this issue. Total coincidence, obviously, but we hit upon some of the same notes.

My premiere issue pick of the week is ALABASTER: WOLVES #1 from Dark Horse Comics. You can read my review here.