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	<title>Comments on: At Least Heat Miser Would Be Proud</title>
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	<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/</link>
	<description>Where fiction collides.</description>
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		<title>By: WITA</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-246</link>
		<dc:creator>WITA</dc:creator>
		<pubDate>Sun, 06 Dec 2009 02:00:15 +0000</pubDate>
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		<description>Whoops, yeah, that&#039;s the European cover. :) Nice catch!

It&#039;s M for Mature in N. America.</description>
		<content:encoded><![CDATA[<p>Whoops, yeah, that&#8217;s the European cover. <img src='http://whatistechnoagain.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Nice catch!</p>
<p>It&#8217;s M for Mature in N. America.</p>
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		<title>By: Steven</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-244</link>
		<dc:creator>Steven</dc:creator>
		<pubDate>Sun, 06 Dec 2009 01:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://whatistechnoagain.com/?p=1743#comment-244</guid>
		<description>Rated 16+? Has there been some changes with the ESRB I don&#039;t know about or is this box-art for the European release or something?</description>
		<content:encoded><![CDATA[<p>Rated 16+? Has there been some changes with the ESRB I don&#8217;t know about or is this box-art for the European release or something?</p>
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		<title>By: Matt</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-238</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 04 Dec 2009 00:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://whatistechnoagain.com/?p=1743#comment-238</guid>
		<description>Get her to sign you into it, an instructor override is all you need, and if your not confident enough that words alone will do the trick cookies always work for a bribe.</description>
		<content:encoded><![CDATA[<p>Get her to sign you into it, an instructor override is all you need, and if your not confident enough that words alone will do the trick cookies always work for a bribe.</p>
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	<item>
		<title>By: WITA</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-236</link>
		<dc:creator>WITA</dc:creator>
		<pubDate>Thu, 03 Dec 2009 05:38:33 +0000</pubDate>
		<guid isPermaLink="false">http://whatistechnoagain.com/?p=1743#comment-236</guid>
		<description>@SLS Interesting take! You&#039;re right, it&#039;s difficult to tell what Dante&#039;s Inferno will add up to, exactly. Hopefully it&#039;ll hold more weight than a hack and slash, but who knows. As far as psychological journeys go, I&#039;m all for &#039;em. Silent Hill, anyone? ;)

@Matt No biggie, neither have I, actually. I want to take Dr. Cox&#039;s class next semester, but it&#039;s all filled up and she only teaches it ever other year. :( Maybe people will drop, or I can convince her to squeeze me in, haha!

Really? Eh, well, I couldn&#039;t list &#039;em all. ;D

What&#039;s this aversion to psychological journeys? I&#039;ll say it again: Silent Hill. But it&#039;s true: Maybe this game won&#039;t be much more than a simple hack and slash.</description>
		<content:encoded><![CDATA[<p>@SLS Interesting take! You&#8217;re right, it&#8217;s difficult to tell what Dante&#8217;s Inferno will add up to, exactly. Hopefully it&#8217;ll hold more weight than a hack and slash, but who knows. As far as psychological journeys go, I&#8217;m all for &#8216;em. Silent Hill, anyone? <img src='http://whatistechnoagain.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>@Matt No biggie, neither have I, actually. I want to take Dr. Cox&#8217;s class next semester, but it&#8217;s all filled up and she only teaches it ever other year. <img src='http://whatistechnoagain.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  Maybe people will drop, or I can convince her to squeeze me in, haha!</p>
<p>Really? Eh, well, I couldn&#8217;t list &#8216;em all. ;D</p>
<p>What&#8217;s this aversion to psychological journeys? I&#8217;ll say it again: Silent Hill. But it&#8217;s true: Maybe this game won&#8217;t be much more than a simple hack and slash.</p>
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		<title>By: Matt</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-235</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 02 Dec 2009 21:54:14 +0000</pubDate>
		<guid isPermaLink="false">http://whatistechnoagain.com/?p=1743#comment-235</guid>
		<description>I haven&#039;t read the Divine Comedy myself, wow big surprise I know, but I can&#039;t help but feel sad when what is considered a lit classic is now being adapted into the latest big push out of The Beast that is the EA Marketing department.

In terms of the aforementioned psychological journey I&#039;m not holding my breath. The game is a hack and slash at heart, not to say that I can&#039;t feel for these characters, but I don&#039;t think it&#039;s a prime forum to explore deep thought provoking ideas.

I&#039;m also sad that in the opening you didn&#039;t reference Kevin Smith&#039;s Clerks, which is a great movie that was designed to loosely follow the orignal Divine Comedy.</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t read the Divine Comedy myself, wow big surprise I know, but I can&#8217;t help but feel sad when what is considered a lit classic is now being adapted into the latest big push out of The Beast that is the EA Marketing department.</p>
<p>In terms of the aforementioned psychological journey I&#8217;m not holding my breath. The game is a hack and slash at heart, not to say that I can&#8217;t feel for these characters, but I don&#8217;t think it&#8217;s a prime forum to explore deep thought provoking ideas.</p>
<p>I&#8217;m also sad that in the opening you didn&#8217;t reference Kevin Smith&#8217;s Clerks, which is a great movie that was designed to loosely follow the orignal Divine Comedy.</p>
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		<title>By: SnakeLinkSonic</title>
		<link>http://whatistechnoagain.com/gaming/at-least-heat-miser-would-be-proud/comment-page-1/#comment-234</link>
		<dc:creator>SnakeLinkSonic</dc:creator>
		<pubDate>Wed, 02 Dec 2009 16:40:15 +0000</pubDate>
		<guid isPermaLink="false">http://whatistechnoagain.com/?p=1743#comment-234</guid>
		<description>Personally, I think they&#039;re setting themselves up for a fall. The marketing push exclaims that they aren&#039;t going for the psychological and pensive journey that the poem was. This leaves it as best --- a God of War clone in my eyes. That&#039;s not going to be bad for some people, but considering what MY preferred hack and slasher is, I think I&#039;m safer avoiding it.

That&#039;s Devil May Cry by the way --- campy, stylish, and only showing loose influences from the Divine Comedy. That&#039;s a lot more enjoyable than something actually aiming to shove a shunt in the poem.

I don&#039;t think gamers are ready for a psychological journey yet, but I&#039;m not ready to give this game my blessing either; not because I&#039;m religious or anything, simply because I&#039;m personally attached to Devil May Cry. It has strong art design (with automatically shows reverence to its influences), exceptional Japanese game design (something America is still trying to emulate for itself), and an overall acknowledgement of being self-aware. In other words DMC knows what it is and won&#039;t try to be anything more; I don&#039;t know WHAT Dante&#039;s Inferno is quite yet.

Frankly, I&#039;m just going to wait until January when Bayonetta releases (which I think will crush this game honestly). At least I know what I&#039;m getting there. Hideki Kamiya&#039;s titles do more for subliminally awakening interest in the work than what something like Dante&#039;s Inferno looks to glorify.

Maybe I&#039;m totally off the mark too. I hope I am, because it would mean the industry is maturing --- if even only a little.

~sLs~</description>
		<content:encoded><![CDATA[<p>Personally, I think they&#8217;re setting themselves up for a fall. The marketing push exclaims that they aren&#8217;t going for the psychological and pensive journey that the poem was. This leaves it as best &#8212; a God of War clone in my eyes. That&#8217;s not going to be bad for some people, but considering what MY preferred hack and slasher is, I think I&#8217;m safer avoiding it.</p>
<p>That&#8217;s Devil May Cry by the way &#8212; campy, stylish, and only showing loose influences from the Divine Comedy. That&#8217;s a lot more enjoyable than something actually aiming to shove a shunt in the poem.</p>
<p>I don&#8217;t think gamers are ready for a psychological journey yet, but I&#8217;m not ready to give this game my blessing either; not because I&#8217;m religious or anything, simply because I&#8217;m personally attached to Devil May Cry. It has strong art design (with automatically shows reverence to its influences), exceptional Japanese game design (something America is still trying to emulate for itself), and an overall acknowledgement of being self-aware. In other words DMC knows what it is and won&#8217;t try to be anything more; I don&#8217;t know WHAT Dante&#8217;s Inferno is quite yet.</p>
<p>Frankly, I&#8217;m just going to wait until January when Bayonetta releases (which I think will crush this game honestly). At least I know what I&#8217;m getting there. Hideki Kamiya&#8217;s titles do more for subliminally awakening interest in the work than what something like Dante&#8217;s Inferno looks to glorify.</p>
<p>Maybe I&#8217;m totally off the mark too. I hope I am, because it would mean the industry is maturing &#8212; if even only a little.</p>
<p>~sLs~</p>
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