Top five excuses to give your loved ones for playing Diablo III

Not everyone understands the obsession with Diablo III. Conveniently, here are five reasons for playing that they can relate to.
Where fiction collides.

Not everyone understands the obsession with Diablo III. Conveniently, here are five reasons for playing that they can relate to.

Everything you need to know about the preorder incentive Hitman: Sniper Challenge is in my interview with product marketing director Cord Smith.

Want to catch up with the story and history of Diablo for tomorrow’s release? Check out my three-page breakdown for an easy lesson.

I chatted with comics writer S. Steven Struble about the inspiration and characters of LI’L DEPRESSED BOY. Check out the interview at Impulse Creations.

My new editorial recaps the comics industry’s foray into electronic platforms, explaining the pros and cons. Which is better for you: print or digital?

Here’s one video game Kickstarter you should pay attention to: Through République, Ryan Payton and his team hope to open up the mobile market with an entirely new experience. Check out my interview with Payton at GameZone.

In my latest editorial for GameZone, I ask whether readers are justified when they complain about review scores or if they’re missing the bigger picture.
Interestingly, Edge also published a similar article today (same date as mine) that also discusses this issue. Total coincidence, obviously, but we hit upon some of the same notes.

I talked with Bill Stiernberg of indie company Zeboyd Games (Cthulhu Saves the World) about coming on board to develop Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness 3. Check out the interview at GameZone!